Antarok

Welcome to the Antarok Forum Roleplaying Game!

If you would like to play, please register an account and notify us through Discord. Please check out our wiki for additional resources. https://wiki.antarok.net/ You can find our Discord below: https://discord.gg/JQJ7QfkDVV Understand that we are currently in a playtest through the end of 2024, meaning you are welcome to play and earn experience, but there might be sweeping changes before the full site launch in 2025.

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  1. Wulfnod

    Closed Insidious

    Winter 90, Year 125 of the Third Age Wulfnoð had no idea who or what these Cambion entities were, but did make an effort to remain hidden at least physically. But as he floated about, he could feel both an increase in tantric nature from his lowering reserves but also a growing nausea as he...
  2. Wulfnod

    Closed Insidious

    Winter 90, Year 125 of the Third Age Pressing himself to the cold stone wall as pulled himself to a stop, his breathing was incredibly shallow to make as little noise as possible, lest he be discovered. The incomprehensible whispers of both figures gnawing at the edges of his mind like...
  3. Wulfnod

    Solo Placeholder Moonlit Dreaming

    Where Wulfnoð may/may not be possessed, but follows a Wisp into some nearby ruins. For the Anniversary Event Spring 17, Year 125 of the Third Age -
  4. Wulfnod

    OOC Important Spring 125 Seasonal Points Submission

    Base: 4 (Expert Zephyr) Multipliers: 100 - Base 30 - 3 Active Prior Season 15 - 3x Journeyman Skills 20 - 2x Expert Skills Total: 165 * 4 = 660 SP Purchases: Remaining: 660 for Spring
  5. Wulfnod

    Closed Insidious

    Winter 90, Year 125 of the Third Age Blood. Its iron-rich scent filled Wulfnoð's nostrils, a scent he was used to on raids more so than anything else. But the viscera about told him someone or something had been either killed or maimed heavily. Using the Luxiite bulb above him, he scanned the...
  6. Wulfnod

    Closed Insidious

    Winter 90, Year 125 of the Third Age The constant interaction of these strange creatures followed by them running away when he tried to deal with them alone was incredibly frustrating to say the least. The introduction of the more humanoid specimens confused Wulfnoð greatly, not even attacking...
  7. Wulfnod

    Open Important [Event]Senka O Terasu(The Illuminating Fires Of War)

    Imagine for a moment, flying through the air at 200 miles an hour, 300 feet per second. Incredibly fast for any mortal, but given the distance from Bahn'Shei to Jian, impossibly slow. The sound of wind rushing past Wulfnoð's ears, barely able to handle the perspective noise as he travels...
  8. Wulfnod

    Open Important [Event]Senka O Terasu(The Illuminating Fires Of War)

    Winter 68, Year 125 of the Third Age Bahn'Shei Outskirts Letting out a long sigh, the Zephyri-Exodii Fælnir that was Wulfnoð Von'Ældullech was finally home, flying at running speed so as not to use his spell reserves in Zephyr. Thick-glass goggles sat over his eyes, a small bit of arcana...
  9. Wulfnod

    Solo Windshorne Freedom

    Winter 65, Year 125 of the Third Age Wulfnoð felt the soft winds glide across his scalp, the incredibly short cut of his hair allowing him to be more in tune with the flowing air currents as he crouched low at the edge of the training grounds, eyes scanning the horizon. His breath came in slow...
  10. Wulfnod

    OOC Important Winter 125 Seasonal Points Submissions

    Base: 4 (Expert Zephyr) Multipliers: 100 - Base 20 - 2 Active Prior Season 15 - 3x Journeyman Skills 20 - 2x Expert Skills Total: 155 * 4 = 620 SP Purchases: - 220 SP for goggles (imbued with 1 gram of saolite dust and 1 gram of ardorite dust, so that he can use Soar at much higher speeds...
  11. Wulfnod

    Closed Creeping Darkness

    The strain of using so much arcana in such a short time period was beginning to be felt on Wulfnoð's body. He felt... light. Too light. Like the wind itself would simply lift him up and carry him away, like a piece of parchment not secure in a storm. And nausea. Horrible, back of the throat...
  12. Wulfnod

    Closed Creeping Darkness

    The appearance of a humanoid figure temporarily stunned Wulfnoð, staring at the space where his portal had been only moments before. He kept replaying the recent addition to his memory over and over again. He had seen this person, this... thing, and it had seen him and Vuzembi. The idea that...
  13. Wulfnod

    Closed Creeping Darkness

    Wulfnoð kept his cool surprisingly, only marginally disgusted by the initial creature's explosive death. The appearance of the second creature however, did throw off his rhythm a bit. But he had to react, no time to think. Channeling his Zephyr again, this time he created an X-shape of sharp...
  14. Wulfnod

    Closed Creeping Darkness

    Keeping silent and still for a moment as he gazed over the creatures form, he watched how it was bloated and how the pickaxe had basically been melted away via some type of acid. To Wulfnoð, he figured that it was something like the creature's stomach acid or a separate acid pouch. But either...
  15. Wulfnod

    OOC Important Fall 124 Seasonal Points Submissions

    Base: 4 (Expert Zephyr) Multipliers: 100 - Base 10 - 1 Active Prior Season 15 - 3x Journeyman Skills 20 - 3x Expert Skills Total: 145 * 4 = 580 SP Purchases: 0 Remaining: 580 for Fall
  16. Wulfnod

    Closed Creeping Darkness

    Stopping dead in his tracks, the fælnir's breathing ceased, holding his breath as he glanced at Vuzembi. Holding a finger to his lips, Wulfnoð very slowly shifted his weight in order to peek around the corner more and gaze at whatever this thing was, his eyesight by now having adjusted to the...
  17. Wulfnod

    Closed Creeping Darkness

    Wulfnoð seemed to grimace a bit at the word "deathbringer", not liking that his reputation was essentially tied to his mental instabilities. It wasn't that he didn't enjoy raiding or helping out his group, but he tended to black out when the violence started, coming back when it was done, often...
  18. Wulfnod

    Closed Creeping Darkness

    Wulfnoð, being himself, often listened in on conversations that were carried by the wind. That, and he often used his magical abilities to make the wind blow longer, literally hearing the words on the wind. Sighing softly, he took his time to finish up some armor, using his scaled hand as a...
  19. Wulfnod

    OOC Important Summer 124 Seasonal Points Submissions

    Base: 4 (Expert Zephyr) Multipliers: 100 - Base 15 - 3x Journeyman Skills 20 - 3x Expert Skills Total:135 * 4 = 540 SP Purchases: 0 Remaining: 540 for Summer

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About Us

Antarok is a living forum roleplaying game with experience-based progression where time flows in the game as it does in the real world.
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