AElmchadia
Challenge Rating 4
Description:
This spider hangs out in forests, typically in more secluded areas. It is proficient at setting up web traps and catching a large variety of prey. Their webs are common obstacles for travelers who veer off the beaten path. While not particularly hard to cut through if spotted, the webs are capable of restraining fully grown men.
Cultural Significance:
These spiders are often seen as nuisances rather than threats. They don't fight if they can help it, choosing to instead hide in the shadows and check on its traps to find its meals.
Habitat:
Remote areas of AElheim forests.
Size:
Five feet tall/long/wide
Biome Role:
They help keep control of populations of medium to small animals.
Life Cycle:
These spiders mate every year and produce many eggs, though most end up dying to predators before they mature. Only a small handful of adults are expected to make it.
Resources:
Webs
The webs can be cut down and collected. They maintain their stickiness if a Journeyman Alchemist handles it properly. The stickiness is a property that can then be added to materials.
Notable Features:
- Web Organ
The webs this creature can produce can easily best the strength of an average humanoid creature with less than journeyman fitness. Changelings tend to chimera the web making organ to their wrists so they can secrete it more conveniently. The organ is capable of shooting globs of web up to fifteen feet away.
- Strong grip
The hairs of the spider allow it to grip to any surface. It would take an average humanoid journeyman in fitness to easily pull free.
- Sixth Sense
The hairs on the spider that are able to pick up the slightest disturbances in the air. This gives them a sixth sense of sorts, allowing them to react to movement up to five meters around them. Those with less than expert stealth are unlikely to be able to sneak up on these spiders within this range or have a surprise attack go exactly as planned.