Antarok

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Vicissitude

Administrator
Approved Character
Messages
485
Race
Æld'Norai
Location
AElheim
Character Sheet


season 00, year 000 of the third age

As the final month of Winter marched on in Ælheim, one Kage fyn'Fadir Frjor of the Fjælle Kniver would receive a message from his superiors. Clandestine as they tended to be, the messenger would slink into his home through Plantmeld whether he was there or not. Of course, being his Grove, Kage would inherently get the premonition that somebody was there, but he'd also perceive they were a fellow Draoidh, and a powerful Ælven one at that. He'd have no reason to feel concerned, that is, unless the presence of his superiors concerned him.

Nevertheless, a note would be left behind, tucked somewhere only he would be able to access and not any of his pets– the vellum it was written on of the highest quality. And beneath the note, he would spot a small, artisanally crafted charm– about the size of a walnut. Veins of Aetherite pulsed through the wood from which it was crafted. As soon as Kage would to pick it up, it would impart the knowledge contained therein into his mind via an enchantment sourced from Fathom and then promptly dissolve. The missive would contain the following, and the Imprint would ensure he could not forget:

"Æsir fyn'Fadir,

A charm was left behind along with this missive. It may be activated with the keyphrase "trjálundur" and activates a portal to an isolated, secure Grove. It may be both opened and closed using the same keyphrase with intent. You are to send incapacitated bodies– preferably alive, but dead flesh may suffice. Any living person must be paralyzed or rendered unconscious for an extended period of time before being deposited. These bodies may be sourced from any sentient race aside from our own, though, as always, Fælnir owned by your peers are also off limits. Those with Arcane talent are preferred, but not necessary.

You are to do this until you receive another missive telling you to stop, and please submit at bare minimum ten per week until then."

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Antarok is a living forum roleplaying game with experience-based progression where time flows in the game as it does in the real world.
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