Antarok

Answered Antagonist for Fenrir

A question has been answered, either in this thread or through Discord.

Fenrir

Grafviðr, Graveyard Grove Keeper
Approved Character
Messages
449
Race
Æld'Norai
Profession
Spy
Location
AElheim
Character Sheet



Angira is approximately 700 years old. She was a simple tradesman's daughter in the capital of Slahane. Her father was killed by Fenrir during one of her missions. The grief Angira felt at this loss drove her to form the Nekros pact. From that point on, she ran away from home to build up power, enough power to eventually challenge whoever it was that killed her father. Her lust for revenge drove her to grow incredibly powerful though she always stuck to the shadows and built her army in relative peace deep underground. She spent a whole century of research during this time only to find that it was Fenrir who had done the deed.

Being ancient in her own right, she no longer suffers from the wound that Fenrir caused her. She was content with merely knowing who it was that killed her father... that was until she found out that Fenrir had become a lich. Now she wants to challenge Fenrir and annoy her. She believes she can defeat Fenrir if she is ever goaded into leaving the protections of the forest.



SKILLS
  • Skill NameLevelXP
    Arcana​
    NekrosAscended250/250
    SyphonExpert100/250
    PossessionMaster250/250
    RemnantAscended250/250
    ApparationMaster250/250
    MysticismGrand Master250/250
    Mundane​
    AcrobaticsJourneyman50/100
    ActingMaster100/100
    SecurityMaster100/100
    StealthMaster100/100
    MedicalJourneyman50/100
    PsychologyJourneyman50/100
    EspionageMaster100/100
    DaggersJourneyman50/100
    SwordsJourneyman50/100
    UnarmedJourneyman50/100
    SculptingJourneyman50/100
    PaintingMaster100/100
    MeditationGrand Master250/250
    FitnessGrand Master250/250
    ResistanceGrand Master250/250
  • ValueChangeXP
    XP Count based on latest retirement figures+48004800
    Acting-1004700
    Security-1004600
    Stealth-1004500
    Medical-504450
    Psychology-504400
    Espionage-1004300
    Swords-504250
    Unarmed-504200
    Daggers-504150
    Sculpting-504100
    Painting-1004000
    Meditation-2503750
    Fitness-2503500
    Resistance-2503250
    Mysticism-2503000
    Nekros (Minor Merit 1)-03000
    Possession (Minor Merit 2)-252975
    Apparation (Minor Merit 3)-502925
    Syphon (Minor Merit 4)-752850
    Remnant (Minor Merit 5)-1002750
    Meditation (Minor Merit 6)-1252625
    Resistance (Minor Merit 7)-1502475
    Fitness (Minor Merit 8)-1752300
    Mysticism (Minor Merit 9)-2002100
    Nekros-2501850
    Possession-2501600
    Apparation-2501350
    Syphon-1001250
    Remnant-2501000
    Nekros (Major Merit 1)-250750
    Remnant (Major Merit 2)-7500



Magic Details


  • She has ~50,000 tethers utilized at any given time. About 1000 of those are used as spies across the world. The bulk of them are concentrated in her standing army.

 
Last edited:
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Slahane is a frozen wasteland ruled over primarily by the Geist Meridian, Dragon-Queen Shēngsǐ Xuě. Living humans have not existed within its capital ever, as all who reside there are undead.

There was a faction of living humans called Nedes that tried to carve out a place for themselves there for an extremely brief period of time after the Fælnir were cleaved from the Æld'Norai, but Shēngsǐ Xuě did not wish to suffer their existence and they fell within their first 1,000 years, which was approximately 12,000 years ago. For this reason, Angira either needs to be much, much older (and have been made a Lich around when the Nedes were pushed out), or relocated from Slahane's capital to the splinter villages of Nedes that still persist along the southern border of Slahane. The events that happen after that and Fenrir's involvement are otherwise fine.

Also, does Fenrir/Angira really have exactly 4,800 XP or is that an approximation? (this is also why I recommend keeping a running total of your XP, but if she does have that clean of a number then disregard)​
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Antarok is a living forum roleplaying game with experience-based progression where time flows in the game as it does in the real world.

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