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OOC Chushi( Dominion) [WIP]

Merciful

Storyteller
Approved Character
Messages
49
Chūshi(Saol): The Art of Life-Fueling Cuisine

Chūshi control nutritional density and calorie content. They use their food as a weapon or a curse in addition to being a source of sustenance. Their golden eyes reflect the Saol that is poured into each dish while they cook. The Chushi are easily identified by their distinct scent; a mouthwatering aroma that lingers about their presence. It might be a source of temptation, but for those who are unaware, it is a death sentence.

Requirements: Cooking 250xp, and a Minor Merit


Abilities
Shokuyō no Shinzui (Passive)
Chūshi alter food's essence, shifting its caloric and nutrient potency. The effects linger, and consequences are permanent. This is a Cantrip Chushi imparted upon food they make for growing and shrinking caloric density.

Jinkaku Ryōri (Buff)
Meals enhance strength, endurance, or focus. The body has limits if exceeded, organs fail, leading to irreversible damage.

Netsujō no Gohan (Active)
A meal triggers an extreme adrenaline surge, sharpening reflexes and increasing power. When it fades, the body breaks muscles tear, bones crack, and internal strain builds. At the highest level, the heart simply stops.

Fukkatsu Ryōri (Active)
A nutrient-dense dish forces rapid healing, sealing wounds and restoring energy. The cost is steep cells degrade, and with repeated use, the body can no longer recover.

Kyōdai Shokuji (Active)
A calorie-loaded feast pushes the body to its peak, enhancing endurance and resilience. The strain is lethal at its highest level the body tears itself apart, and the heart implodes.

Skill Tiers

Shoshinsha (Novice)
Beginners lack control. Their food carries strength, but mistakes linger like poison, and have deadly consequences

Shokuyō no Shinzui – The senses sharpen, improving taste and absorption. Overindulgence causes fatigue.
Jinkaku Ryōri – Minor strength and endurance boost (5 min). Overuse disrupts natural recovery.
Kyōdai Shokuji – Short stamina boost (3 min). Digestion slows, causing sluggishness if repeated.

Deshi (Apprentice)
Deshi walk the line between power and destruction. Their meals push limits, and mistakes cut deep.

Shokuyō no Shinzui – Nutrient control improves, increasing efficiency. Overuse weakens digestion.
Jinkaku Ryōri – Moderate physical enhancement (7 min). Internal strain causes minor-organ damage.
Netsujō no Gohan – Adrenaline spikes (10 min), sharpening reflexes. When it fades, severe muscle cramps occur.
Fukkatsu Ryōri – Moderate wounds heal (10 min). The body weakens (15 min), slowing movement.
Kyōdai Shokuji – Stamina increases (8 min). Overuse disrupts digestion, making food hard to process.

Shokunin (Journeyman)
Shokunin refine their craft. Their meals enhance and destroy in equal measure.

Shokuyō no Shinzui – Nutrients refine to near-perfection. Small mistakes rot the body from within.
Jinkaku Ryōri – Strength and focus peak (10 min). The body resists unnatural changes, causing exhaustion.
Netsujō no Gohan – Adrenaline surges(15 min), increasiing speed, reaction time, and physical strength. When it fades, pain surges back, slowing movement.
Fukkatsu Ryōri – Minor Wounds close, Moderate injuries are mended this takes approximately (10 min). The body remains fragile (20 min), making further healing dangerous.
Kyōdai Shokuji – Stamina increases (12 min). When it fades, digestion slows dangerously, risking collapse.

Takumi (Expert)
Takumi wield food as a weapon. The price of their craft is high.

Shokuyō no Shinzui – Absolute nutrient control. A mistake causes metabolic shock.
Jinkaku Ryōri – Strength, clarity, and stamina peak (15 min). The body rejects further enhancement, leading to irreversible damage.
Netsujō no Gohan – Adrenaline floods the body (20 min), erasing fear and pain. When it fades, tremors and erratic breathing remain, often resulting cardiac arrest or death.
Fukkatsu Ryōri – Severe injuries are mended this takes approximately (15 min). The body weakens and bones become fragile for (30 min)
Kyōdai Shokuji – Endurance peaks (20 min), allowing relentless action.

Meijin (Master)
Meijin balance the edge of gods and executioners. Their food grants immense power at a devastating cost.

Shokuyō no Shinzui – Total control over calories and nutrients. One misstep turns the body into a wasted husk.
Jinkaku Ryōri – Reaction time heightens (30 min). The body resists nourishment, making food dangerous.
Netsujō no Gohan – The body enters an adrenaline filled berserk state (15 min), tapping into hidden potential. When it fades, muscles rupture, veins strain, and death lingers close.
Fukkatsu Ryōri – Recovery is instant, injuries are practically erased. The body remains weak (45 min), unable to naturally-heal again.
Kyōdai Shokuji – Stamina surges (30 min). When it fades, movement becomes impossible for 8 hours.

Shinsei (Ascended)
Shinsei no longer just cook they rewrite fate. Their food defies human limits, but the price is absolute.

Shokuyō no Shinzui – Perfect mastery of nutrients, dictating life and death. A single flaw triggers irreversible decay.
Jinkaku Ryōri – Strength, awareness, and endurance reach their peak (45 min). The body erodes cell by cell until nothing remains.
Netsujō no Gohan – Adrenaline floods every muscle fiber (1 hour), granting superhuman strength. When it fades, the heart stops.
Fukkatsu Ryōri – Life returns. Blood replenishes, wounds heal in seconds. The body remains weak (4 hours) and will never naturally heal again.
Kyōdai Shokuji – The body moves beyond exhaustion, pain vanishes (30 min). Death is inevitable the body tears itself apart, and the heart implodes.
 
Last edited:
Include a section for describing how Chushi impart their Spell Reserves in food, creating an Imbibed Cantrip which could confer a Boon or a Hex upon any who consume it. Describe the Conditions for these here, or in each individual ability. Chushi essentially confers access to several Imbibed Cantrips, but only through consumed food, and its Conditions may not be altered.

A Master-tier cook could also invest XP in their Cantrips to wield them passively in anything they make (as they do with Shokuyō no Shinzui), as Chushi essentially fosters all of them.

Cantrips have a Ridhinne (cosmetic change) as well as Skill tiers for its Boon. Arcana like Dominions would only describe how their Ridhinne functions, and its Conditions for activation (being cooked well and eaten) but the Cantrip effects are otherwise pre-written into the wiki; we haven't gotten around to those yet.

Shokuyō no Shinzui (Passive) - Change this description to say this is a Cantrip Chushi imparted upon food they make for growing and shrinking caloric density passively. Do not mention strengthening, etc. as this happens from other Boons. I will make that Cantrip and others for you later on. You may still describe what this Cantrip does, and I will try to incorporate that.

Jinkaku Ryōri (Buff) - Change this description to be a Cantrip conferring something specific, rather than three different attributes. They may also impart a Hex, instead. Describe what the Ridhinne imparted by this Cantrip does.

Netsujō no Gohan (Active) - This is a Boon Cantrip which changes to a Hex as it fades, possibly itself (lethargy in this case) or whatever you picked for Jinkaku Ryōri/Fukkatsu Ryōri. Describe what the Ridhinne imparted by this Cantrip does.

Fukkatsu Ryōri (Active) - This is a Boon Cantrip for Healing, or restoring Fatigue, but not both. It would probably make you drowsy or melancholic as all Saol-based healing does, but . Describe what the Ridhinne imparted by this Cantrip does.

Kyōdai Shokuji (Active) - This is a Boon Cantrip for enhancing Body Durability, or Endurance, but not both. It changes to a Hex as it fades. The inverse of this would be Frailty/Weakness, sometimes resulting in a Heart Attack if the Fitness skill in the consumer is too low.
 

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