Fæntasy
Habitat:
Only grows in Ælfheim
Size:
A four foot tall stocky plant that with bioluminescent leaves.
Biome Role:
None.
Life Cycle:
It grows like a weed, typically reaching full height in a matter of weeks.
Cultural Significance:
Inside of Aelfheim, this drug is not commonly used even though it has virtually no harmful side effects. It's mainly used by small circles of drug enthusiasts and sometimes as a therapy tool. Use outside of Aelfheim is near non-existent.[/SIZE
Description:
This plant has been bred for thousands of years for the sole purpose of creating a highly enjoyable high with no harmful side effects in aelves. Other races may consume it to achieve a similar high but they will experience the downsides of typical hard drugs and can easily overdose.
The high that's achieved makes one's mind go completely blank and they experience pure bliss. They seem to enjoy anything that's going on around them, even if they're being actively harmed – so it's essential to be in a safe place when consuming this drug and only around those they trust. Memory loss typically sets in after the high is finished, causing users to forget what happened during the high and a short time before the drug was consumed – for this reason the drug is not addictive.
Harvesting:
CR4 if not an Aelf. CR2 medicine to harvest/use as an Aelf
Notable Features:
- Consuming the leaves can produce an incredibly potent high
- Could conceivably use for nefarious purposes due to its memory loss effect
- Druids with appropriate medicine skill can micro-dose to fine tune the effects of the drug