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Smithing dominion 2.0

Abraia

Approved Character
Messages
211
Race
Human
Character Sheet
Last version: https://antarok.net/threads/dominion-in-smithing.165/#post-1219

Name: Shadow Craft

Metaphor: Abraia establishes Dominion over Anathema (Dissolution, Change, Despair, Shadows). She does this by harnessing her dark angry feelings towards those who have wronged her and her family.

Note: Anathema is weak against Luxium. Shadow Crafted items are half as effective when going up against Luxium.

Abilities:

Passive – Shadow Hardening
Abraia can make things that are harder than normally possible. She accomplishes this by mixing her blood and metaphor during the forging process.

Active - Shadow Materials
Abraia can capture materials in her shadow and bind them to it, in turn pulling out pieces of her own shadow. Abraia can replicate absorbed material. This does not let her mix materials, only replicate them individually. This is not something she can do in combat, and its only purpose is to be used whilst crafting. Making alloys out of her shadow would be a handled by Alchemy down the line.

The ability only works on minerals. Mundane materials would be free, while magical ones still need to be purchased with Seasonal Points at a 50% discount. It requires a blood sacrifice ritual to replicate CR5 and CR6 materials but large quantities but the blood doesn't need to be hers.

Active - Shadow Drain
Abraia can take things she replicates with Shadow Materials and break them down into Anathemite. This lets her buy anathemite for 5Sp.

Buff - Shadow Refinement
By pinching the edge of a blade, Abraia can sharpen it. This sharpness lasts for a season and makes blades cut through things much more easily.



Capabilities:

0: Novice
Shadow Hardening - Nothing
Shadow Materials - Absorption takes an hour. Limit 1 material. Replication takes an hour.
Shadow Drain - Not Usable
Shadow Refinement - Not Usable

25: Apprentice
Shadow Hardening - Things Abraia makes have added hardness of .25 x steel.
Shadow Materials - Absorption takes an hour. Limit 3 materials. Replication takes an hour.
Shadow Drain - Not Usable
Shadow Refinement - Not Usable

50: Journeyman
Shadow Hardening - Things Abraia makes have added hardness of .5 x steel.
Shadow Materials - Absorption takes an hour. Limit 5 materials. Replication takes a half hour.
Shadow Drain - Not Usable
Shadow Refinement - Not Usable

100: Expert
Shadow Hardening - Things Abraia makes have added hardness of .75 x steel.
Shadow Materials - Absorption takes an hour. Limit 7 materials. Replication takes a half hour.
Shadow Drain - Usable
Shadow Refinement - Not Usable

250: Master
Shadow Hardening - Things Abraia makes have added hardness of 1 x steel.
Shadow Materials - Absorption takes an hour. Limit 12 materials. Replication takes fifteen minutes.
Shadow Drain - Usable
Shadow Refinement - Attacks with bladed weapons slice as though they are swung with an extra tier of fitness.

250 + Major Merit: Ascended
Shadow Hardening - Things Abraia makes have added hardness of 1.5 x steel.
Shadow Materials - Absorption takes an hour. Limit 24 materials. Replication takes ten minutes.
Shadow Drain - Usable
Shadow Refinement - Attacks with bladed weapons slice as though they are swung with an extra tier of fitness.
 
Last edited:
Hardening looks good.

Shadow Absorption and Shadow Replication can be combined into one ability.

Shadow Replication should focus specifically on minerals, flora, or fauna parts. Mundane materials would be free, while magical ones would still need to be purchased with Seasonal Points at a 50% discount. Feel free to justify that in RP as physical demand on her body, or however this makes sense to you.

Once approved, you can always resubmit later with more buffs/abilities as you think of them.
 
A thought just occurred to me. Without ascending I would only be able to store and replicate CR5 mats, no? If that's the case then I will need to ascend after all.
 
Yes, that is the case! You're welcome to develop it now, or expand upon it and resubmit later.
 

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